Created from scratch a fully polished and monetized mobile game on both Android and IOS. - Utilized object oriented programming principles across numerous C# scripts. - Enhanced my quality assurance testing and bug fixing skills - Experimented with web servers and https request to implement real time data capture of game data points - Experienced building and releasing a product across different tracks and rolling out releases to different user groups - File I/O, singletons, static classes, scriptable objects, Poisson-Disk sampling, version control, Unity Engine