A Game Engine inspired by Unity3d written entirely in Haskell. Features playable demos of Quake3 like levels currently, can script games in Haskell, Ruby or HRuby (a custom inengine scripting language). It supports custom GLSL and SPIR-V shaders, it can also export games to many platforms such as PC(Windows, Mac, Linux), VR Headset (OpenXR compliant), iOS and Android. There is no console support currently.