Chimera is a decentralized peer-to-peer compute system that turns machines on a LAN or secure mesh into a unified virtual compute cluster without requiring a central master server or control plane. I designed the architecture around peer discovery, gossip, work stealing, sandboxed WebAssembly execution, content-addressed storage, distributed memory concepts, job migration, local agents, and declarative compute intents. The broader project explores how distributed machines can cooperate as a resilient compute fabric while retaining decentralized scheduling and execution.