◦ Blender (blender.org ) is a 3D modeling, rigging, animation, simulation, rendering, compositing, motion tracking, video editing and game asset creation software used by over 20M+ people worldwide.
◦ Implementing a robust timeline interchange format which will allow Millions of artists to transfer video editing timelines from Blender to softwares such as Adobe Premiere Pro, Final Cut Pro, DaVinci Resolve and vice versa.
◦ Working closely with mentor and Blender team which include Software Engineers, Designers and Platform Maintainers to minimize data interchange losses and keep the project on timeline.
◦ GSoC Project page ; Project Log